- Survival horror game.
- The original Resident Evil story re-invented for the GameCube.
- New motion-captured animation, next-generation graphics, real-time lighting and shadow effects, new areas, and newly rendered in-game video.
- Redesigned combat system.
- For 1 player.
Product Description
-------------------
Resident Evil, the game often credited with starting the
survival-horror genre, has been reinvented for the GameCube. For
those unfamiliar with the series, a mysterious corporation has
secretly been performing ungodly biotech experiments in the
y little town of Raccoon City. When reports of gory attacks
come in from nearby areas, two crack squads are sent to
investigate. You take the role of either sharpshooter Chris
Redfield or demolitions expert Jill Valentine to track down the
source of the town's problems--specifically, something in a
decaying mansion that's mutating animals into grotesque killers
and turning humans into bloodthirsty zombies. Supplies and
ammunition are ce, so you'll have to know when to fight, when
to run, and how to keep their wits about you--you can't afford to
waste their s and expect your character to survive.
The story has been retrofitted with motion-captured animation,
next-generation graphics, real-time lighting and shadow effects,
new areas, and newly rendered in-game video segments to create an
even more cinematic experience. Also, a redesigned combat system
lets you attack and defend yourself with a variety of items found
in the environment.
.co.uk Review
-------------
Ask anyone what the iest game they've ever played is and
they'll invariably mention Resident Evil (unless they're trying
to be a smart aleck and choose Rise of the Robots). Six years
after its original release the mix of cinematic camera angles,
shock-horror movie atmosphere and the constant state of panic
that having virtually no ammo or gives you has still never
been bettered.
Although films and music are forever being remade, remixed and
generally reheated, games never seem to get the same .
Resident Evil is bucking that trend, though, and is back with
almost another game's worth of extra rooms and puzzles and what
are arguably the best graphics ever seen in a video game--we're
talking near-photo-realistic characters and a subtle use of light
and shadow as has never been seen before.
Ignoring the stodgy control system and incongruous puzzles, the
genius of Resident Evil is that you genuinely don't know what'll
happen next. Just deciding whether to risk opening a door can be
a fearsome and suspenseful experience. The fact that you can only
hold half a dozen items at any one time forces you to plan what
you're going to do in far more detail than any other action game,
deciding which monsters you can afford to shoot and where you can
run to if things go pear-shaped. In short, if you're a Resi fan
this revamp will be like manna from heaven; if you've yet to
experience its dubious delights, you'd better break out the brown
trousers right away. --David Jenkins
P.when('A').execute(function(A) {
A.on('a:expander:toggle_description:toggle:collapse',
function(data) {
window.scroll(0, data.expander.$expander[0].offsetTop-100);
});
});
Review
------
"A big dollop, dirty, steaming evil that has been moulded into
one of the best games you'll play. 94%." -- GamesMaster Magazine
Manufacturer's Description
--------------------------
For years a secluded mansion and its grounds have been the site
of top-secret biotechnic experiments funded by a respected
corporation. A while back the weekly laboratory reports started
to become increasingly vague and now they have stopped
completely. Recent gory attacks near the mansion have lead to
rumours of unnatural canines on the prowl. Something has gone
terribly wrong.
Two Special Tactics and Rescue Squad teams are sent to
investigate these strange and gruesome developments. Bravo Team
are the first to mobilise and they disappear almost immediately.
Alpha Team follows, urgently driven towards the mansion to find
out what happened to Bravo Team and see if they figure out what
the hell is going on.
See more ( javascript:void(0) )